Working off of the basic layout I had previously sketched out, I have fleshed out a more complete version of the user interface. Some of the more prominent changes has been new graphics for the "Upgrade Food" and the back button; stand alone screens for creatures and structures; a trophy room to display your achievements (both complete and incomplete), and a save load screen.
Work In Progress of the Shop
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The Main Store Screen. |
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The Full Structure Menu, Demonstrating locked and unlocked buttons. |
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