Thursday, June 14, 2012

User Interface Updates

Working off of the basic layout I had previously sketched out, I have fleshed out a more complete version of the user interface. Some of the more prominent changes has been new graphics for the "Upgrade Food" and the back button; stand alone screens for creatures and structures; a trophy room to display your achievements (both complete and incomplete), and a save load screen.

Work In Progress of the Shop

The Main Store Screen.
The Full Structure Menu, Demonstrating locked and unlocked buttons.

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